A rundown and some updates on the Qwertee thing:
A blog of cute critters I draw in my spare time. May not actually contain wings.
A rundown and some updates on the Qwertee thing:
So I found this, uh, interesting specimen on sale today on Qwertee…
It’s traced off an image I drew back in 2004 and appears to have been vandalized by a kindergartner in the process. (I’m actually really amazed that people are still plagiarizing this old thing after so long!)
I contacted the site over several obvious channels, but I have a feeling they’re not going to ‘notice’ my comments until their sales are all safely completed tomorrow.
Normally I don’t make a fuss about people plagiarizing my Pokemon drawings (much less ten-year-old ones) since it’s just silly fanart that I don’t own the copyrights to anyway. But I’m posting about this incident because sites like Qwertee really rub me the wrong way. For those not familiar, Qwertee is one of many t-shirt design sites that allow users to submit potential designs to be voted on. Then, every 24 hours, they swap out their stock and sell a new batch of designs. (So if you’re seeing this post after July 9th, the stolen design will probably no longer be on the front page.)
Why only 24 hours? Well, there are limitless benefits to this kind of setup: a huge influx of free unpaid labor (Qwertee pays its winners better than most, but only the winners—their ‘contest’ business model gives them a huge pool of free designs to pick from without having to compensate the majority of the artists who contributed their efforts), fresh new designs to profit off every day so the stock doesn’t get old, and, most importantly, the ability to get away with blatant copyright infringement and plagiarism—since they have such a small sell window, any stolen designs are already safely sold and off the market by the time people/companies notice and send in complaints. I find it incredibly opportunistic and incredibly skeevy.
So there you have it. Qwertee, supporting unpaid artist labor, copyright infringement, and plagiarism. Normally, I’d say “blame the art thief, not the website,” but in my opinion these kinds of websites deserve every bit of scorn they can get.
To those with Stylish: you can remove those obnoxious ‘recommended posts’ from your dash by pasting in the code:
ALTERNATELY if you have Xkit you can use the new Xkit extension to get rid of them
ALTERNATELY if you have Adblock Plus you can use the following element hiding rule:
All kinds of ways to avoid crap you don’t want to see!
Yeah I have a big piece of advice! Stop “aspiring”!!!!! Your aspirations end now!!!!
YES YOU! DON’T WAIT! START NOW! (passionate rambling incoming…)
The freaking coolest thing about living in the year 20XX is that you don’t have to have anyone’s permission to be an Animated Series creator. Grab a trial copy of Flash, or make flipbooks, or your own GIFs, or make some stop motion with your phone. Just start making whatever you want! Don’t save your good ideas for some big-wig executives or networks. Just do them right now! Don’t be precious with your ideas, just put them out there.
Content that’s on TV or in movies is not “more official” than stuff you make in your home on your spare time to share with friends on the internet. It’s all the same!!!!! As long as you enjoy it, who cares!! And if other people happen to like it also, then BONUS!!
The experience you get from trying to make something good on your own is so much more important than any future dream of being a big shot. Upload what you do to the internet and get feedback, show it to as many people as you can and listen to critiques. Learn to do stuff all by yourself, and only for your own pleasure.
From what I’ve seen, the people who end up creating a good animated series are the same people who have been creating their own stories, cartoons, comics and music on their own just for fun long before they ever got the shot at the big-time. Read about how your favorite cartoons are made, and try to do the process on your own. You’ll learn what your strengths are and what you’re interested in exploring.
(If you don’t have the facilities to create animation on your own, make something smaller scale- like a script, a comic, or a storyboard!)
OK THEN HERE’S STEP TWO: once you’ve learned to love your work on your own and figured out what you like to draw and what you’re passionate about, you may get a chance to pitch an idea. And thanks to the work you’ve done, you’ll be READY! Instead of some half-finished ideas, you’ll be able to point to all the amazing stuff you’ve created on your own and say “look, I already know what I like, AND I already know how to do it!” —-that’s WAY more impressive than an undeveloped idea with nothing to show for it. PLUS, the bonus of doing good work on your own is that you’ll attract attention and opportunity! I know so many people working in this industry who were discovered from their own silly personal work that was just randomly found online.
GET TO IT! DON’T WAIT FOR ANYONE’S PERMISSION TO BE THE CREATOR YOU WANT TO BE! START NOW! YOU HAVE TO START NOW! DON’T YOU MAKE ME COME OVER THERE AND FORCE YOU TO DO IT! YOUR “ASPIRATION DAYS” ARE OVER!
Everyone, LISTEN TO PAPA JQ! Even though he’s addressing animation, the same thing applies to all creative fields - even music ♪
It’s all true!
Thank you! I want to try this since I find myself sleepy all the time on my current cycle , so I find this appealing!
I hope you can find some relief with polyphasic. I also have huge problems on a monophasic schedule: I need around 9-10 hours of monophasic to feel even remotely rested, and even then I get incredibly sleepy during the afternoons. Plus, I tend to feel more and more depressed the more I sleep.